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1. (Suggestion/Idea) Clones, Planetary Conquest, and Biomass. - in Feedback/Requests [original thread]
For great visibility!
- by Shyeer Alvarin - at 2014.03.20 05:44:00
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2. (Suggestion/Idea) Clones, Planetary Conquest, and Biomass. - in Feedback/Requests [original thread]
Draco Cerberus wrote: LOL, this is more like a minor inconvenience for an Eve pilot, who could make more isk running one LV4 Mission or mining a lowish sec system for an hour or so with the or so being less not more time. If the system for geno...
- by Shyeer Alvarin - at 2014.03.09 20:19:00
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3. (Suggestion/Idea) Clones, Planetary Conquest, and Biomass. - in Feedback/Requests [original thread]
So. Genolution. Let's talk about how corporations have been sitting on a mint, shall we? First off, I'd like to say that I initially thought it was a little strange that CCP wasn't looping PC into EVE more. I actually have a suggestion on how to ...
- by Shyeer Alvarin - at 2014.03.09 10:32:00
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4. [Feedback/Request] FW systemic issues - in Feedback/Requests [original thread]
I feel like I should be honored that my Alliance is known for something. Thanks for that Zatara. Overall though, I feel that part of the issue with FW is that Gal/Min currently offer the "best gear/suits" while Cal/Amarr offer the best challenge....
- by Shyeer Alvarin - at 2014.02.19 17:11:00
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5. Add Mastery to DUST - in Feedback/Requests [original thread]
This would significantly improve a new players perspective on what goes into dropsuits, weaponry, and vehicles. You sir, get a plus one. Could go either in the "Show Info" panel of dropsuits, weapons, etc, or in the Skills/Character Sheet panel.
- by Shyeer Alvarin - at 2014.02.17 21:35:00
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6. Shields, Armor, Damage Mods, Parity - in Feedback/Requests [original thread]
Ku Shala wrote: you could make mods that disable repairs of armour (fractionl seconds per shot up so many seconds) and mods that increase delays on shield instead of dealing additional damage (1 second for basic 3 for proto per delay restart)...
- by Shyeer Alvarin - at 2014.02.17 20:28:00
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7. Shields, Armor, Damage Mods, Parity - in Feedback/Requests [original thread]
Alright, so... Call me frickin' crazy, but I was reading a thread and saw something about how shield tanking's "good" because you get to use profile dampeners. Staying off the radar and whatnot. Crazy idea occurred. Alright, we've got the four ra...
- by Shyeer Alvarin - at 2014.02.17 11:26:00
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8. (Idea) Electronic Warfare - in Feedback/Requests [original thread]
Alright, so a lot of us already know a fair amount about the mechanics of EVE and how the proper application of E-War can make or break a fleet engagement. There's a few types. Sensor Dampening (We already have these, though they're applied to ou...
- by Shyeer Alvarin - at 2014.02.09 16:49:00
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9. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
OP Updated: Point 3d "3d: Alternatively, implement game-mode variants with meta-based restrictions. IE: MLT (Academy), STD (MLT/STD gear only. Suits with Adv/Proto are blocked), ADV (MLT/STD/ADV), and of course... Sandbox. (MLT/STD/ADV/PRO)"
- by Shyeer Alvarin - at 2014.02.05 17:46:00
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10. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: It's good to see multi-feedback threads As for point #1: NOPE - you must RESPEC the whole Dropsuit Command / Dropsuit Upgrades because all armors are going to have major changes, not only new Commando/Sentinels a...
- by Shyeer Alvarin - at 2014.02.04 19:34:00
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11. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Second post updated with an SP Idea.
- by Shyeer Alvarin - at 2014.02.04 17:37:00
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12. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Draco Cerberus wrote: I don't believe a reset is needed to fix anything in the game. TBH those players who have all the districts have been playing for quite a long time and have earned their isk. Even if it is because a current mechanic is bro...
- by Shyeer Alvarin - at 2014.02.04 09:08:00
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13. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Alright, so. Chances are, I'm going to get a lot of hate. If I don't, that'll be a small miracle. But, while I was at work, I got to thinking about a lot of the problems I myself have been having with DUST, and listening to the observations of oth...
- by Shyeer Alvarin - at 2014.02.04 07:00:00
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14. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Reserved.
- by Shyeer Alvarin - at 2014.02.04 07:00:00
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15. DUST Gate- (Also Account Linking between EVE and DUST.) - in Feedback/Requests [original thread]
Yes. I said DUST Gate, not EVE Gate. I think it'd be pretty helpful for a lot of DUST players that're really into the Corp/Alliance business to have somewhere out of game they can look up their mail and even respond. Personally... I hate the In-Ga...
- by Shyeer Alvarin - at 2014.01.24 18:57:00
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16. Merge voice between EVE and Dust - in Feedback/Requests [original thread]
Eve and Dust have been able to communicate for free since Dust was moved to Tranquility.
- by Shyeer Alvarin - at 2013.06.10 22:56:00
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17. Request: Dare I say it... "care package" from RDV's - in Feedback/Requests [original thread]
I could see something like that working. Make it a deployable in the vehicle menu that lets you choose where it gets deployed. Downside of dropping it is that it resupplies everyone in range and has no FOF ID between sides. Say the number of nanit...
- by Shyeer Alvarin - at 2013.04.03 16:27:00
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18. Remove Precision strikes in Ambush - in Feedback/Requests [original thread]
Not necessarily. Good logi players can rack up the WP faster than all get out. Hell, I play logistics in ambush when I'm capped out for the week because its pretty easy to rack up those thousand WP
- by Shyeer Alvarin - at 2013.04.02 21:08:00
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19. Remove Precision strikes in Ambush - in Feedback/Requests [original thread]
I don't know what game you're playing but I call Orbitals all the time in classic ambush. The difference is bringing a squad, and using squad objectives to boost WP gains.
- by Shyeer Alvarin - at 2013.04.02 19:42:00
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20. Derpships - in Feedback/Requests [original thread]
Ronan Elsword wrote: The more armor your dropship has the better it takes hits. You gotta know what your dropship can take, shield means you're gonna get rolled, and armor means your slower. The Ronan is right. My Grimsnes has a pair of Shie...
- by Shyeer Alvarin - at 2013.03.08 05:56:00
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